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is the turn based military strategy game about modern tactical warfare
I'm developing.
It was born from my passion for game programming and from that for
the military world, in particular for aviation, that will certainly
have the right weight in the game.
With the latest internal release the game has reached the late Alpha
status, so although there's still a lot of work to be done, I think
it's already showing some great potentialities. 
Here's the list of the major game features and I hope they, as well
as the screenshots above, will be enough to make you interested
in Strike or Die!
- Fast and high quality 2D graphics
- Detailed maps with topographical
elements
- Platoon level Command and Control
- Accurate representation of modern
tactical warfare
- Complete freedom of movement and
targeting
- Turn based system with simultaneous
combat resolution
- Excellent editing options for great
expandability
- Easy to use customizable game interface
and menus
- Single, Hotseat, Play by E-mail,
and TCP-IP game mode
- Full match record and replay options
- Extensive units database for all
the major countries of the world
- Unique terrain modification engine
- Multi language support
Soon each of these
features will be properly analyzed in an appropriate section.
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