last update
March 30, 2006

The digital creation

My translations:
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"Ideas from creativity, technical skills from experience and hard work from passion: these are the three key components required to make high quality entertainment software. But... "and the money?" someone could ask. Well, the money is the invisible glue keeping together that C-like expression and it only comes from satisfied customers.
That's how things work in this crazy, yet so fascinating, little wired world!"



 
Products

Here are the tangible results of my hard work to produce high quality entertainment software.
They say work made with passion comes out better and they may be right, but the truth is that passion is only one of the components, as I tried to explain in the quote above.
However it doesn't matter how much I think my software is good, because in the end the only judge of my work will be you.

 

Euro Coins Pocket Collector: first released on 16th July 2003

My first software for the Pocket PC platform puts in the palm of your hand a powerful and friendly graphical tool to manage and review your collection of Euro coins, as well as giving you accurately researched information about the coins common and national sides, coin variants, edge types and Mint marks.
Whether you're an expert or beginner collector you'll find EcPc to be an invaluable aid to your most precious hobby.
Also, thanks to the compact collection file format, EcPc gives Euro coin collectors a new and efficient way to share swap lists with friends from all around the world.
Click on the image below or on the link above to jump to the page describing all the features of Ecpc.



Light Up Only Your Dreams: announced on 10th January 2005

The name says it all: should you have the need to light up something, be it your dreams and ideas, not a deadly cigarette!
So I did and decided to make an educational software about smoke to help understand the dangerousness of this affection by using the latest technologies, in particular mobile devices since the software will be multiplatform from its first release.
This captivating title actually comes from a TV spot related to an Italian national communication campaign against smoke.
I grayscaled the captured original image since I'm going to use this peculiar style throughout the whole software, although I'm still discussing about its graphics appearance with my friend artist who offered me his help for this project. You may notice a little color detail however.
The current design sees the software divided into two main section, a non-interactive educational one which explains the risks of both active and passive smoke through the use of text and related impact photos, and an interactive one which should allow the smoker to perform some quick tests to evaluate the grade of his affection to smoke and possibly an additional custom profile based section in which the user could keep track of his progresses to quit smoke.
The price for this? Free, not because I'm generous, but because I value my health as much as anyone should do.



Strike or Die: development temporarily suspended

Strike or Die is my ambitious project for a realistic wargame about combined arms modern warfare for the Windows desktop PC platform.
I'm seriously working on it since April 2001 and it evolved from a light wargame into a deep and accurate simulation of modern warfare. A very difficult job, especially for an independent developer, but I love good wargames and the community playing them.
The development of SoD went on with great satisfactions, although at a somewhat slow pace due to my limited resources. So, when I discovered the Pocket PC platform I decided to temporarily move it to a "safe" parallel development lane while I'll be working primarily on software projects for that mobile platform with a much smaller development time, hoping to build a good reputation about myself as a developer and at the same time to finance the bigger SoD project.
Its development will be resumed at full speed, full strength and full time once I'll be able to get the human and financial resources to bring this groundbreaking wargame to completion as it deserves.
So, if you're a wargamer now you've got another good reason to support my Pocket PC projects.
Click on the nice logo below, made by Pier Tommaso Bennati, an Italian graphics artist, or on the link above to go to the website entirely dedicated to Strike or Die I built much more time before this one.

As I wrote in my WebLog on 13th October 2004 I plan to resume the project as soon as possible, but now you have to chance to contribute directly through the PayPal donation system to increase the probability of actually seeing Strike or Die completed and published.
If you think this project might be worth your hard earned money, click on the button below and donate.
As I've written on the logo... The choice is only yours. Be it a good choice!






} //Always close your opened parenthesis both in the code and in real life ;-)